27 April 2006 9:00 - 10:30 Papers Menus Paper A Model Based Approach to Interaction Improvement: a comparision of selection times in three menu systems Based on an analysis of low level GUI interaction models, a cursor warping technique to facilitate selection tasks in cascading-pull-down menus is described. The technique can significantly reduce menu-selection times. David Ahlstroem Paper Zone and Polygon Menus: Using Relative Position to Increase the Breadth of Multi-Stroke Marking Menus New multi-stroke marking menu designs that consider relative position of strokes to increase menu breadth by 2x or more. User studies show new techniques outperform purely orientation-based menus. Shengdong Zhao Paper Measuring the Difficulty of Steering Through Corners Laboratory experiments extend the steering law to negotiating corners. Analysis and models predict the difficulties and illustrate design improvements for menus hierarchies and gestures. Robert Pastel |
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