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25 April 2006 11:30 - 13:00 Papers Interaction Methods Paper symSpline: Symmetric Two-Handed Spline Manipulation This paper describes a new interaction technique for manipulating splines that uses dual mice and dual cursors. An experiment shows that symSpline outperforms other techniques in a spline matching task. Celine Latulipe Paper Effects of Feedback, Mobility and Index of Difficulty on Deictic Spatial Audio Target Acquisition in the Horizontal Plane Deictic acquisition of feedback marked 3D-audio targets is effective in standing and mobile situations without increasing workload, users maintaining 73% of their walking speed. Mobility degrades interaction performance by 20%. Georgios Marentakis Note Prototyping Retractable String-Based Interaction Techniques for Dual-Display Mobile Devices Introduces a novel interaction method based on retractable strings with embedded linear displays. Provides end-users and designers with an expressive but mechanically simple I/O method for small devices. Gabor Blasko Note Enhancing Human-Machine Interactions: Virtual Interface Alteration through Wearable Computers Presents a system enabling the virtual augmentation of real-world appliance interfaces. Provides designers with a means of helping end-users to navigate appliance interfaces more efficiently. Alexandre Plouznikoff |
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