25 April 2006
11:30 - 13:00
Paper symSpline: Symmetric Two-Handed Spline Manipulation
This paper describes a new interaction technique for manipulating splines that uses dual mice and dual cursors. An experiment shows that symSpline outperforms other techniques in a spline matching task.
Paper Effects of Feedback, Mobility and Index of Difficulty on Deictic Spatial Audio Target Acquisition in the Horizontal Plane
Deictic acquisition of feedback marked 3D-audio targets is effective in standing and mobile situations without increasing workload, users maintaining 73% of their walking speed. Mobility degrades interaction performance by 20%.
Note Prototyping Retractable String-Based Interaction Techniques for Dual-Display Mobile Devices
Introduces a novel interaction method based on retractable strings with embedded linear displays. Provides end-users and designers with an expressive but mechanically simple I/O method for small devices.
Note Enhancing Human-Machine Interactions: Virtual Interface Alteration through Wearable Computers
Presents a system enabling the virtual augmentation of real-world appliance interfaces. Provides designers with a means of helping end-users to navigate appliance interfaces more efficiently.
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